EA Sports is stepping up its game by significantly increasing the Name, Image, and Likeness (NIL) payments for players featured in its upcoming ‘College Football 26’ video game. In an email to Football Bowl Subdivision (FBS) players, the company announced that it would raise the NIL compensation from $600 to $1,500 for each athlete who opts in. Additionally, players will receive a Deluxe Edition of the game, continuing the tradition from the previous installment.
This move comes after the successful launch of ‘College Football 25’, which became the best-selling sports video game of all time. The initial $600 payment was sufficient to encourage widespread participation, with notable athletes like Arch Manning opting in shortly before the game’s release.
The decision to increase payments aligns with EA Sports’ commitment to recognizing the contributions of college athletes. Sean O’Brien, EA Sports’ Vice President of Business Development, emphasized that the NIL program is designed to be “accessible, direct, voluntary, and equitable for all,” offering the same base-level compensation to every FBS athlete who opts in using the OneTeam platform and COMPASS NIL app.
In total, EA Sports will spend over $16.5 million for the NIL rights of players, marking the largest single-sport NIL deal to date. This figure does not include additional payments to brand ambassadors, the $100 value of the game, or compensation for cover athletes, indicating the company’s substantial investment in supporting college athletes.
The increased compensation reflects the evolving landscape of college athletics, where players can now profit from their name, image, and likeness. This development empowers athletes to benefit financially from their contributions to the sport, marking a significant shift in the dynamics of college athletics.